
Directly relating to his skill with throwing his blades, he enjoys playing with Frisbees in his spare time, but dislikes it when dogs get in his way by catching them. Whilst Metal Man is a quick and efficient worker, he possesses a dry wit, having something of a reputation amongst his colleagues for being sarcastic, shrewd and often untrustworthy. He also sports a red pelvic plate, red gloves and yellow boots. His armor is red with a blue trim surrounding a yellow circle on the center of his chest plate and also has two round saw blades where his shoulders meet his body. His helmet is red and holds a small round saw blade on the forehead and he has yellow knobs with spikes on the sides where his ears are, he also sports a red mask that covers his nose and mouth. Metal Man is a humanoid robot of average height with red eyes, wearing a black skin tight suit covered by a red armour with yellow accents. Also, a glitch in the Game Boy game Mega Man II can leave Metal Man stuck in the walls, making him harmless and rendering his battle unlosable. Metal Man is most infamous amongst players for being killed with two hits (one hit on the Normal difficulty) from his own weapon when fighting him for the second time in Mega Man 2, which was added as a secret trick to make the game more captivating. His lightweight design also grants him high agility, but because of a design flaw, Metal Man is particularly vulnerable to Mega Man's Mega Buster and to his own Metal Blades. His Special Weapon is the Metal Blade, which are large, razor-sharp, circular saw blades made of ceramic titanium that he can throw at a high speed with deadly accuracy. Wily based Metal Man's design on Cut Man. Wily, created specifically for combat for his revenge against Mega Man. He was the first Robot Master built by Dr. Metal Man ( メタルマン, Metaruman ) is a Robot Master from Mega Man 2. " Catch! Hee hee hee." -Metal Man, Mega Man & Bass database To find information on his NetNavi counterpart, see MetalMan.EXE. So, below are sprites for X and the boss characters for you to have a look at.This page is about the Robot Master Metal Man.

Reason why I'm not sure is because the 2D titles from the 32-bit generation looks amazing, even being able to create some kind of 'rounded' or dimension with the characters, and the thing that confuses me is, if this level of quality was available when the SNES was around, why wasn't it strong enough to maintain the pixel art? Hey.uh.total newb question, and I don't trust my own judgement, let alone trying to find an answer for this question by Googling it.
